Pong tutorial

One of the first games I ever made was Pong.
Here I will run through the steps needed to get your own Pong clone going.

Pong is a nice easy to understand example to help get started with Pulpcore applets.
It has several games states, collision detection, player input and sound effects.
All the things needed to get you started in the world of Pulpcore applets.

I will cover the basics of a Pulpcore application and then the rest of the tutorial shall be broken down scene by scene where I will explain each concept that is unique to that scene.

The tutorial is meant to be read along with the source code.
The full source can be found in SVN here

  1. General Pulpcore applet structure.
  2. Loading Scene.
  3. Title Scene.
  4. Title Scene: Background sprite.
  5. Title scene: Labels.
  6. Title scene: Buttons.
  7. Play scene