Hello world source code
1. Click the new class button on the tool bar.
Create a new class called PulpcoreDemo.
2. Add the follwing code to the class.
import pulpcore.scene.Scene2D; import pulpcore.image.CoreFont; import pulpcore.image.CoreGraphics; import pulpcore.sprite.Label; import pulpcore.sprite.Sprite; import pulpcore.sprite.FilledSprite; public class PulpcoreDemo extends Scene2D { Label helloWorld; FilledSprite background; public void load() { //Create a background background = new FilledSprite(CoreGraphics.BLUE); add(background); //Build a new label helloWorld = new Label(CoreFont.getSystemFont(), "Hello World!", 200, 200); //Make the label nice and centered helloWorld.setAnchor(Sprite.HCENTER | Sprite.VCENTER); //Add the label to the scene so it will be rendered add(helloWorld); } public void update(int elapsedTime) { //Nothing is needed here today! } }
